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Thread Statistics | Show CCP posts - 2 post(s) |

Sarah Eginald
Git-R-Done Logistics Git-R-Done Inc
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Posted - 2015.03.27 21:56:24 -
[1] - Quote
Taking about skills
Maybe do the same thing they did to anchoring skills is you need 1 of the structure to anchor it but each level gives you a bonus.
If you anchor a drilling platform and you have drilling platform anchoring 5 you get 25% reduction in fuel used by structure.
I think though 1 single structure type that is modified by rigs and service modules would be more productive. Since people could build there own structure for use by them. Weather they want trad, drilling platform, or research assembly platform. |

Sarah Eginald
Git-R-Done Logistics Git-R-Done Inc
0
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Posted - 2015.04.02 15:49:10 -
[2] - Quote
I got an idea that would help players have a passive income on the new structures.
Take the Drilling rig instead of setting it up just for personal use you can set it up for public use the player can set a use tax on all slots.
So if a player needs to compress ore or reprocess ore they can pay a tax to the owner of the platform either player, corp or alliance for using there facility. If I have a low enough tax more people will use my facilities more isk i make. Also this creates content in high sec as well with competition since if I someone competing with me they can wardec or hire mercs to wardec me to get rid of my platform. I can do the same. On the drilling platform the person using the service can decide to pay taxes by either ore, minerals, or isk.
Also the same thing can be done with the trade hubs instead of npc tax there can be a player tax. Market people will go to where the items are but they will also look for the best profit for trading if I have lower taxes for trading then npc stations i might make a lot of players use my structure to make more profit. All the while I make profit off of the taxes of the market transactions.
The taxes can be added to the assemble and research structures as well. |

Sarah Eginald
Git-R-Done Logistics Git-R-Done Inc
0
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Posted - 2015.04.03 15:57:54 -
[3] - Quote
I like the idea of the drilling platform attracting bigger rocks to itself and then being able to break them up. However I don't think the breaking should be passive. I think you should have to log in and tell it to start breaking asteroids.
I like the idea of changing moon mining with this to a more active role. Make moon mining available in all sec status.
To make null sec or low sec moons more coveted make them have more materials. Maybe have the moons have lots of different materials instead of 1 or 2. But make the rarer materials harder to get or take longer . Say a high sec moon has hafnium it would harvest at 1/4 the speed of a null sec moon. so if you need 100 units an hour to to your reaction it takes you 4 hours to get enough. Something like atmospheric gasses you would get a 50 and hour maybe in null you would get 200 an hour. Also multiple platforms around moons and have it mine for so many hours then stop mining. Each moon only gives out so many units of one material per hour if 2 miners are mining the same thing they each get half. Because you might make more isk mining a less rare material and getting more per hour then mining a rare material and sharing the volume with the other people also be able to see who is mining the material maybe but looking at platforms or gas clouds so you can deal with the situation. The concept of PI is you can see other people colonies and kind of guess what they are mining I think moon mining should be the same.
Any process can contribute to the gas cloud around the platform id doesn't matter if its moon mining, rock busting, or material reprocessing. Maybe the different process contributes different gasses. |

Sarah Eginald
Git-R-Done Logistics Git-R-Done Inc
2
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Posted - 2015.04.12 03:20:39 -
[4] - Quote
I got an idea instead of the mining platform doing mining boosts. Have an rorqual or and orca moor with it. The pilot would have the boosts of there ship. While the can control an exhumer to do there mining. It would make a or orca pilot be able to work mining instead of just boosting. Maybe give the pilot of the command ship 2 sets of controls and overviews, one for the boost one for the mining ship they can control. |
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